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Topic: Alpha suggestions Post reply

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Alpha tester Posted on: 20-05-2008 14:20:04
Posts: 31

show production/hour
Developer Posted on: 20-05-2008 14:58:09
Posts: 3379

production per hour is in the i-icon at the moment
Alpha tester Posted on: 20-05-2008 17:25:51
Posts: 31

In the weaponsmith you can build all weapons, even the weapons of units which aren't researched yet.
Better: first research and than able to build weapons
Alpha tester Posted on: 20-05-2008 18:26:26
Posts: 31

In my second village I don't have to reseach anything, not right I think.
Alpha tester Posted on: 20-05-2008 22:45:36
Posts: 23

Only having to research in your main town makes sense to me.
If I ran a town and sent out settlers, I guarantee that they would have all the info and skills needed to make the units the main town does.
Alpha tester Posted on: 21-05-2008 13:11:14
Posts: 17

I agree with guenwhyever. Research is for the whole "kingdom" not just one single city.
Developer Posted on: 21-05-2008 15:57:16
Posts: 3379

yes research for the whole kingdom. But how about the building tree? Only limitations for your main village or all village? and no limitation on outposts?
Alpha tester Posted on: 21-05-2008 23:13:39
Posts: 23

Thats ridiculous to have no building tree for outposts in my eyes.

So, I would only have to get up to a level 10 main building then I could put whatever I wanted in an outpost..

Building tree for every village and every outpost makes sense to me.

You need certain villages to support others. Plain and simple
Alpha tester Posted on: 30-05-2008 12:37:51
Posts: 17

A building tree for each city/outpost. I agree
Developer Posted on: 30-05-2008 12:45:56
Posts: 3379

could make a seperate one for outpost, the current building tree is based on a the main building of a village.

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