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Alpha updated!
Topic 02-08-2008 12:13 - BasTijs

Today we launched a new update of the alpha server. This means a lot of new features have to be tested. We also installed a new mail system, so if you are selected you will probably get a mail about this new update.

Suggestions and bugs can be posted on the forum. Please tell us what you think needs improvements or what you like or dislike and what is still missing.

So, what has to be tested?

registering
--->new registration system working? to many players around you? or fine?

attacking:
--->test scouting
--->test leader, loyalty system
--->test new military units, suggest better stats if needed
--->test battle simulator in military overview
--->test siezing of the influence areas

Military camps:
--->mines can be inspected from a camp, working properly?
--->all action on the map need a camp first, like building a village/outpost/siezing influence area/inspect mines, working properly?
--->settlers now need to be inside a camp to create a village or outpost, they are lost after creation, working properly?

new buildings functionality:
--->goldmine, working properly?
--->mint, working properly?

building options:
--->unit production building->higher lvl->faster production, working properly?
--->mainbuilding->higher lvl->faster construction time, working properly?
--->outlooktower->see incomming attacks in military overview, see camps around village->higher lvl->larger range, working properly?

Balancing:
--->construction times, suggest improvements. Longer building time, shorter + suggestion of new time.
--->building costs, give suggestions for improvement. For example; the costs of the sawmill should be higher, like 200 planks / 50 stone / 30 iron offset from level 1
--->im getting stuck, to less iron in the starters warehouse

Ranking
--->how is the ranking? loosing points for defending/attack bad ok or not?

Units:
--->how do you like the new unit name + descriptions?
--->stats ok?

Interface:
--->how is the interface? everything clear?

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